Architect and artist working at the intersection of technology, space and poetic form — building immersive environments, public events and research-driven works across two decades of practice.
His work moves between artistic practice, spatial design and cultural production. Central to this trajectory are large-scale scenographic productions — including the direction of Vendimia 2015, one of Argentina's most significant public events, for which he led the scenic, technological and visual staging — and permanent immersive environments such as the Immersive Room at CCK in Buenos Aires. Alongside these public works, he develops experimental pieces exploring perception, generative systems and new visual codes.
From 2018 to 2022, he was a researcher at the City University of Hong Kong and later at HKBU, working within extended reality laboratories alongside Prof. Alvaro Cassinelli, Prof. Jeffrey Shaw and Prof. Maurice Benayoun. This period produced a series of immersive works — among them Horizon, an interactive audiovisual piece exploring spatial illusion and sensorimotor perception; Butterfly Dream, a generative work developed in dialogue with the painting of Zhang Xiaodong and exhibited in Shanghai; and Horizon 2, commissioned by Alibaba and presented in Hong Kong in collaboration with composer Eugene Birman.
Technology enters his practice not as a tool for its own sake but as historical material, ephemeral support and language of the era. His technical background spans 3D, real-time engines, custom software, interactive devices and immersive systems — used in service of spatial and perceptual experience rather than spectacle alone.
IDV — Investigación y Desarrollo Visual — is a platform for collective work and large-scale production that he co-founded alongside Ailaviu, R3nder, LucasDM and Luciano Lapa. Operating under a horizontal structure of collaboration, IDV brings together artists, architects, musicians, coders, lighting designers and animators to develop projects that exceed what individual practice makes possible. Its work has shaped some of the largest audiovisual and scenographic productions in Argentina.
IDV — Investigación y Desarrollo Visual — is the collaborative body behind a wide range of large-scale productions, immersive systems and technically demanding public works. More than a studio, it operates as a flexible working structure: horizontal, trust-based and built around the idea that certain projects only become possible when many different practices converge.
The group formed organically through a shared enthusiasm for making things together. Rather than following a rigid institutional model, IDV grew out of friendship, mutual confidence and a practical appetite for complex production. That origin still matters: the structure stays open enough to adapt, while remaining solid enough to deliver ambitious work.
Its core has included collaborators such as Ailaviu (Martín Borini), R3nder (José Jiménez), Lucas DM, Dogrush and Luciano Lapa, while each project expands that nucleus with artists, coders, musicians, animators, lighting designers, technicians and self-taught specialists. What emerges is not a fixed team but a platform for assembling the right constellation around each challenge.
Within dogrush.com, this page works as a compact internal presentation of that adjacent logic: a sister body dedicated to collective execution, scenography, public-scale production, immersive environments and hybrid technical systems. The external IDV website remains the broader institutional layer.