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VR Airplanes — project documentation
A VR simulation developed for an airline client, allowing passengers to explore aircraft cabins and exterior environments through Oculus Rift and real-time 3D.
The project combined motion tracking, spatial audio and interactive 3D environments to create an immersive pre-flight experience. Users could walk through cabin interiors and step outside onto the aircraft exterior, with responsive visuals driven by head tracking and real-time rendering.
Images
Cabin dining area
Galley and aisle view
Cabin seating area
Exterior aircraft view
Window seat view
Cockpit instruments
Overhead panel detail
Aisle perspective
Passenger seat detail
Galley equipment
Entry door area
Cabin lighting
Cargo hold view
Tail section exterior
Wing view from cabin
Landing gear
Engine detail
Flight deck overview
Night cabin lighting
Core team
Alejandro Rodríguez / Dogrush
Software development, 3D environment design